BattleTech Record Sheets: 3025 & 3026 3025/3026 BattleTech Record Sheets: 3050 3050 BattleTech Record Sheets: 3055 & 3058 3055/3058 BattleTech Record Sheets: 3060 3060 BattleTech Record Sheets: Upgrades Upgrades BattleTech Record Sheets: 3067 3067 BattleTech Field Manual: Capellan Confederation CCAF BattleTech Field Manual:. and the Battlemaster, Victor, Catapult and the Marauder or Uziel would make for a nice Heavy Davion lance. History [] Founding []. Created Jul 29, 2015. It only weighs one ton, but the +++ versions up the heat threshold significantly. CryptoThe Star League Defense Force (SLDF) was the principal military force defending the Star League, a conglomeration of star systems within roughly 500 light years of Terra. Howdy Folks, Looking to field the following for +/- 4500 to 6000 BV2 for friendly play, I think it'd be fun but wanted some lance critique Dragon…I am about to start running Mechwarrior as an rpg for a group if four, a classic Lance. The Federated Suns was the first of the Inner Sphere powers to field its own battle armor designs, though not in time to make a difference during the Clan Invasion. The player, a rookie warrior of Clan Ghost Bear, must face marauding Smoke Jaguars, crusader Wolf warriors and more, and prove their worth or die in the attempt. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Four mechs seems overkill to me in vanilla. ADVANCED AEROSPACE ADVANCED AEROSPACE MOVEMENT Strategic. Defining the "average player" is also important because it serves as the baseline for the average difficulty of missions regarding mech lance composition and mech warrior skill levels necessary to successfully complete them. 234. Lance Composition: Generally, I take 1-2 "stompers" and the rest as energy+srm fire support. Hassan Ali Kahled. That's usually a nice combo of firepower, armor and speed for how I utilize my lance to fight. Primary weapons : LRMs. My lance composition is an Orion with LRM55 and breaching shot. reReddit: Top posts of 2022. Shop Collectible Avatars. The biggest engine rating in Battletech universe, for mechs, is 400. From MechWarrior 5: Heroes of the Inner Sphere Expansion Pack:. The Twilight of the Clans sourcebook has the full composition of what was brought along for Task Force Serpent if you’re looking. With BattleTech not having any kind of native mod support, setting up RogueTech is a little fiddly, but nothing too demanding. Description []. PlEGUY • 3 yr. The box also provides eight dry-erase cards, six of which are intended to directly support. With all of balance situations, your typical lance composition would be. ↑ Era Report: 2750, p. Pursuit/Probe/Sweep Lance - the requirements for this one are a bit involved but basically medium or light mechs, walk speed of 6 or greater, one unit has to have a weapon that deals 5 damage at 15+ hexes. any lance composition reccomendations?. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the. Command lance: these are usually a mix of all four weight classes with specialty mechs for different roles as needed/dealer's choice. I'm not entirely sure how to build the most effective composition. My ideal lance lineup for each weight class is: Medium Hatchetman 3X: Great maneuverability and amazing melee fighter. They could be aiming in the opposite direction of their target and they would STILL hit what their target was. So, what kind of force compositions should I be considering, if I want to stick to mechs that I have the models for? Obviously, with that BV total and unit limit, we're skewing heavy; I won't be getting 5000 points out of three light mechs!The standard aerospace lance consists of two aerospace fighters and associated technical personnel. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Catalyst Game Labs BattleTech: Northwind Highlanders Command Lance. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. You want the speed so that they can get ahead of your fire support/missile support units and control the engagement, and you want the armor so that they can. For me, one thing that will make or break a Mech with an L-Coil is the heat bank. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. REALLY BIG ENGINE that is. What I'm after though are any apps or programs to make the process faster and easier than manually looking up a mech, its BV, then adjusting based on skills. Devastator. Alpha Strike is about positioning. I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. I was reading about lance composition on sarna. Basic Lance Composition Question for Coromodir Liberation. I thought there was enough depth to Alpha strike to keep things interesting, especially if you dive into more of the optional rules like ammo types and lance composition/pilot abilities. They're great for quickly generating a typical flavored force at lance and company level, but don't extend up in scale very well due to the limit of the 2d6 entries. First try with each strat. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. Basically max weight of each type x4 to establish tonnage limits. The file is SimGameConstants. What can you come up with as the stereotypical House lance, circa 3025, for any lance designation. King Crab 1 is the sniper: 2 PPCs++ (stab damage), 2 LRM15, 2 tons of ammo, energy TTS, 13 additional heat sinks (4D), mechwarrior is a lancer. Your lances would thus be grouped based on optimizing their role. The idea for lance in Battletech (mixed unit of 4 mechs) comes from that. Sure, I was way over geared, but these guys were bad even for npcs. The Hero questlines in MW5 are better than anything in BattleTech though so there is that. 8 out of 5 stars. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". Depending on your group, you may be. Premium Powerups Explore Gaming. There are times when it feels that way for sure. Depending on who you are up against urbie heavy matches can be hilarious. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Inner Sphere Pilot Cards. because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. As stated above, the game plan for this lance is “A nice Line/Battle Lance to hold the line”. I'll never have the best time in anything in these games (or any game), but I always have the best of times playing my way. Another way to divide the intro set mechs in to lances is to make them roughly equal. 37 votes, 14 comments. Rest of weapons. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. Alpha Strike is a great way to get people into Battletech and play through some quick games. You have the Catapult for fire support; the Battlemaster as a short-range tank to go up the centre; the Thunderbolt as a secondary tank with a versatile weapon set; and the Wolverine to flank around. In general, Stars which mix different unit types see their overall combat effectiveness severely weakened. A battalion is 3 companies, and sometimes a command lance. It's not so much about the loadout (though that is very important) as it is about lance composition that works with your loadouts. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. With respect to what you have listed and lore, lances are usually classified by weight, and one usually expects 2 of the units to be in the specified weight category. Late-game Lance Composition. Sports. Basically each lance picked a target and charged , the survivors of Lance A tried to hit Lance B’s target from the rear after the first pass, and vice versa. Nevertheless, lance composition is vital for multiplayer, and can be very useful for the majority of single player too. And lance (4) of vehicles and or infantry and the. Makes for more even matches. 24OCT UPDATE: Paradox is helping us get the word out about our BATTLETECH Friday Night Fights! See you there! ORIGNAL POST: This is a "Calling Message" for BATTLETECH's Friday Night Fights (FNF. All things BattleTech, including the tabletop games, miniatures, fiction and video games. The others are Guts with Mastery of Gunnery or Mobility. reReddit: Top posts of January 4, 2022. 5. Wolverine - Sgt. Catalyst Game Labs BattleTech Mini Force Pack: Inner Sphere Fire Lance for 15 years. 5 3037–3051; 5. BATTLETECH. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. The answer is 3/5/3. I went with a lighter blue and gray. 6 3039;. I've recently finished the campaign and I guess my question is from here on out is more tonnage the way to go? Does having something like a grasshopper leaping around in 4-5 skull missions remain viable? What about LRM boats vs just going with a 3rd bulwark killing machine? Traditionally I've been running a scout / lrm / 2 bulwarks and did just fine. Most top-placing lists are taking 8 or 9 of them. Good advice. ago. . Basically max weight of each type x4 to establish. At least 50 percent of the Striker/Cavalry. Awesome would go into Alpha, while Toro would move to Bravo and switch with Hunchback. Age Range: 13 Years. Join. -Striker Lance, also known as Cavalry Lance, contain Above average speed 'Mechs for fast attacks or flanking attacks. shamgarsan. Or hold the line without brawlers and fire support 'mechs. IS Clan. The Inner Sphere Battle Lance includes. What can you come up with as the stereotypical House lance, circa 3025, for any lance designation. They followed Aleksandr Kerensky in his exodus from the Inner Sphere and over the years instilled in young Franklin the same blind trust in General Kerensky as they had. A good early lance composition will look something like: Evasive brawler (explained above) Sturdier, but still evasive skirmisher (usually 1 big medium range weapon like an AC10 or PPC to strip armor, then maybe some SRMs or MLasers to try and exploit the opening)When you're looking at the company or battalion level then you start looking at lances as being an individual unit, and having a different unit with a different specialty (so this lance is the heavy lance that is the tip of the spear, this lance is the fire support lance, etc). They're the wrong weight class composition to make ANY kind of Clan Star, and it's not that big a deal, just mildly frustrating. Can be used for either BattleTech or Alpha Strike tabletop games. Check out Wolfnet as they have a pretty good tournament ruleset and do podcasts and YouTube tournaments. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. Best strategy/Lance composition for these mechs?. They're all good mechs with plenty of variant models for you to choose from, and the lance composition is decent for a moderate BV assault force. [1] [2] [3] After their introduction, a Level I could also consist of four battle armored troopers; [2] this number was later increased to six. 0 coins. Destiny is a bit different, but also not a great system (IMO). Lance Composition lore and effectiveness help Hello Battletech players, I am working on basically a regiment TO&E for a campaign i'm running. An initiative effects system providing random modifiers to gameplay in BattleTech or Alpha Strike; A deck to play the Free Worlds League card game Drax; or; A deck to play the traditional card game Poker. To reliably hit the zippy ones in early game using sensor lock is the game changer. At least 1 of the spotters, like the Ostscout. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. After much of the former SLDF, Aleksandr's son took command of the exiles, reorganizing them into twenty Clans of warriors leading and protecting their attendant. Crypto5Gallery. #5. You could probably do company vs company (12v12) in less time than some standard lance vs Lance games of classic. Dec 20, 2020. The warriors of the DCMS live by the tenets of bushido, the code of the samurai, and are. Add in a CP-10-Z with the Command Suite, and. The infamous Black Widow Company was a semi-independent unit within the larger mercenary unit Wolf's Dragoons, formed and led throughout its existence by Natasha Kerensky, the "Black Widow". But then you have to fall back and defend and she comes in clutch, matches perfectly. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. Can also one-shot heavies. Right now most often my lance composition is just one mech with a jumpy long range setup, or I may try something like two mechs for an Attack & Defend or. Battletech isn't the most balanced tournament style game since certain niche lists (like the savannah swarm) can really disrupt any sort of balanced play. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. Premium Powerups Explore Gaming. 18, this guide is still a work-in-progress. BattleTech is a slow-paced game across the board. 1) 2 LRM boats. Regardless of lance composition, my gameplay has focused on 2x direct attack, 1x long range direct fire, 1x long range indirect fire. As of 3055, Cranston Snord had returned to Clinton with one lance while one battalion was sent to Edasich on garrison duty; the remainder of the unit. Steiner is actually the most drastic change, assault 10%, heavy 25%, medium 30% and lights 35% but tend to group the heavier mechs. Unlike the medieval weapon of the same name, the Lance is a long, thin spike that juts out from a 'Mech's. An experienced player will probably win against you, but inexperienced or plain unlucky opponents will be. Anyway, hope this makes sense. Rules [] First Succession War []. Stompers should be fast and equipped towards melee damage, so any melee damage boosts you can get and weapons that can fire in melee (slasers or machine guns. Coins. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. A "Cavalry Lance", also more known as a "Striker Lance", has requirements in the Campaign Ops book. I have 3 maxed out lancers who can multitarget and ignore guard driving the other king crab with same loadout as 1st one, an atlas sporting rarest ac 20 and lrm 20 in. They all shared a ghastly appearance and displayed. My primary lance, with which I completed the previous mission, is four Highlanders. I have been a Battletech / Mechwarrior TTRPG. Build up a unit for your own Alpha Strike games! Enter a unit name to find (e. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. Dude, even back in 2018 the meta lance composition was a lurmboat, something else to KD, and a couple others to finish off the downed target. . Some would even go as far as to claim that these former prisoners of the Areseppi Correctional Facility have the Devil himself as their unseen benefactor. This lance is a conservative composition designed to maximise long range firepower and keep out of range of enemy retaliation. Each side should have around 350 PV (skill 4) for 2x lances. COMPANY (Co. Lance 1 - Flankers/Harassers. BATTLETECH. With the Striker role, this particular Raven can do anything and everything that the -2X does in terms of lance composition, but can also contribute to and qualify for inclusion in a Pursuit Lance. The others are more broadly used by all the. BattleTech. Honestly, I think the best option is still going to be using the save editor to edit your lance after you start the game. What makes this "standard"? Lance type titles (e. This is regardless if IS lance, Clan star, or CS/WOB level II. You can do combined arms Company or battalion or regiment. Jun 4, 2019. Battletech is not exactly a "competitive" game in the same way Warhammer is. The thing is that "Lance" was an organizational unit in many european armies and it was generaly 4 people (sometimes five): a knight, squire, armed servant, and a crossbowman (sometimes mounted) and optionally another man-at-arms or a crossbowman. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you’ll rarely – if ever – be fielding the ideal mix of. Between 2808 and 2819, the lance composition is determined using two rolls on the Random Unit Assignment Tables per lance, and from 2820 lance composition is determined using one roll per 'Mech per lance. This is regardless if IS lance, Clan star, or CS/WOB level II. Rules [] First Succession War []. Currently running a draconis combine lance atm in my local battletech league which is mech lance on lance only. Business, Economics, and Finance. A Merc group would be a perfect starting point, as you can decide on paint schemes and lance composition. BATTLETECH 201, The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent. Recon Lance: P Hawk (LT), Firestarter, Javelin, and a Locust. That's a fair take; I was basing it on the Standard Lance being 2 Heavies, 1 Medium, and 1 Light, but the argument of Mediums being the baseline due to the 30/40/20/10 split of L/M/H/A probably has more merit, too. Clan Ghost Bear. As for lance composition, I generally prefer: an assault missile boat and an assault sniper, parked in cover somewhere with good sightlines, and maybe terrain cover to pull back to if necessary. 9. Between 2808 and 2819, the lance composition is. BATTLETECH. Though, the Awesome is a classic Free Worlds League mech and the Commando is Steiner to the bone. Edit: Most of the old methods for a custom lance revolve around the RandomCampaignStart file, however this file no long exists in Roguetech that or it's been renamed. In this video we briefly discuss how and what you need to upgrade to deploy more than 4 mechs with the BattleTech Extended 3025-3057 Commander's Edition with. +. Lance composition: 2 Archers, 2 dedicated melee mechs (with jump jets and all related cheese). If they don’t, no worries, less than 2 hours and we’re playing something new. Sports. BattleCorps BattleCorps. Something similar to this should be part of a general companion overhaul. ark_strykur. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. ReplyThere really isn’t an optimal lance composition— you’ll find different things are good based on whether you’re playing objective based games, a shoot ‘em up, or whatever. But if you had to split up to cover objectives, I'd be worried about the fire and recon lances doing that job unsupported. MAD-3R (3x UAC/2 + 4x ER MLas) - This is a total monster. A 'Mech lance consists of four separate BattleMechs and are categorized based upon the average weight of the 'Mechs that comprise it (, light, medium, heavy or assault). and probably the use of Jumpjets. Scout Lances are typically composed of fast light and medium battlemechs, and the Lyrans manufacture and deploy the 25 metric ton light mech the Commando (which may be refereed to as a Lyran Battle Armor), but the assault dominated scout lance is the joke. BATTLETECH > General Discussions > Topic Details. Between 2808 and 2819, the lance composition is determined using two. Warhammer) or click the Randomize button and a list of units will be displayed. It consists of a single 'Mech, aerospace fighter, tank or artillery piece, or a 36-man infantry platoon. $2286. Fixed an issue where the selection field in dropdowns would display multiple selections. A Star is commanded by a Star Commander. CryptoHuge MechWarrior fan, deciding to finally take the plunge and play battletech. So you could definitely still find stuff like the Stalker or even an Atlas in service (in the very first Battletech novel the main character runs into a Liao pilot with a salvaged Zeus!), just not as common. The answer is 3/5/3. Valheim Genshin. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. Perfect for BattleTech and Alpha Strike action!You don't need to change percentages if you just change the default lance and make sure ti select default when starting the game. Nothing else comes close without mods. "Add 5 percent of the total BV of all units in a C3 network to each of the units linked by each network. I went with a lighter blue and gray. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. Disregarding the RCT unit archetype as it isn’t an implemented style of unit composition within the first succession war. A Level II, roughly analogous to a reinforced lance or demi-company, consists of six Level I formations. Former BattleTech logo. Anyway, hope this makes sense. Yesterday I had a game with my local group of 2v2 Sphere vs Clans. Battletech is a great system IMO, in that it is actually a fairly simple system, in general terms. Think of a regiment as 3 battalions of mechs & a 4th (support) battalion composed of light armor, jump infantry, aerospace etc. The boxed set as a more developed introduction to BattleTech that complements the more compact BattleTech: Beginner Box boxed set (and its successor. Lore accurate lance composition. Battle of Tukayyid BoT. Would love to hear how others add variety to the lance composition. ) While I. Tax included Delivery within 7 to 15 days (Neoprene mats 20 more days) BattleTech: Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Unknown. When. What I do is combine one lance of transports with two platoons of infantry for a "mechanized infantry company". All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Firestarter is IMO the best mech in the game. No units in a Striker/Cavalry Lance may be of assault weight class or above. I started off where so many players gravitate early on- all-assaults, all the time- but over time developed a. My friends and I, in our late 20s, finally admitted to each other a…Minimum Formation Size: Opposing Force Size: LNC25-02 Lancelot, 60 tons, 1236 BV2 (G3 P4; 1705 BV2) BNC-3E Banshee, 95 tons, 1422 BV2 (G4 P6; 1350 BV2) ASN-21 Assassin, 40 tons, 749 BV2 (G4 P6; 711 BV2) DRG-1G Grand Dragon, 60 tons, 1300 BV2 (G4 P6; 1235 BV2) BJ-1 Blackjack, 45 tons, 949 BV2 (G5 P6; 816 BV2) BJ-1 Blackjack, 45 tons,. Next to Striker Lances, Pursuits Lances are my favorite, and having. SLDF Phoenix Hawk (all the s/mlas) - Amazing backstabber/scout. Enough to make even a Clanner pause. So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. Post campaign, I usually end up with the Atlas II and 3 King Crabs. ago. When combined with weight class, it may drop "Battle", ie "Heavy Lance". 18 votes, 16 comments. Higher end of the light range and fast mediums. Looks great!! Good luck with school this term, may your studies be fruitfulThe Formation Abilities are in Campaign Ops, but those are unrelated to the weight makeup of Clan Stars, which are classified by the weight of the 'Mechs therein; those classifications are on p. According to Sarna , 1st Tyr is made up of assault mechs. I've recently finished the campaign and I guess my question is from here on out is more tonnage the way to go? Does having something like a grasshopper leaping around in 4-5 skull missions remain viable? What about LRM boats vs just going with a 3rd bulwark killing machine? Traditionally I've been running a scout / lrm / 2 bulwarks and did just fine. If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a laser/SRM Striker, the Hawk converted to an LRM boat, and that salvage Centurion as an LRM boat works for me. If you. A Level I is the smallest military unit in the Com Guards/Militia. Every time a build a lance it depends on mission. 50 -10%. I like both but it's easier to get others into alpha strike so I play that more. Each one has parts that can be individually destroyed or weakened. Please refer to rules before posting. Also throw the Raptor II in here. 0k. zac Last edited by AVA MANGO TWO on Sun Jun 24, 2007 3:18 pm, edited 1 time in total. In fact, called shots became so routine I even forgot for a while that. " All units in a Striker/Cavalry Lance must have a minimum Walk/Cruise speed of 5, or a Jump movement of 4 or more. 1. yourself ab bit and bring 1,2 additional Mechs in Roles like Scout/Flanker it's more enjoyable then just rolling in 4 if your biggest Boys. Fixed an issue where the background UI was interactable during login or account creation. My pick for best weapon in 3062. No Black Market access, even. Culturally the prevailing mores of the Combine are based upon Shogunate Japan of pre-spaceflight Terra, with a. There will be objectives to capture and hold, so we'll be looking at a good mixture of speed and punch. Jackalope would be a good fit. • 2 yr. Higher end mediums and heavies. Colby's Commandos (short Company) . I tend to play in the 25M bracket using 1 heavy, 2 mediums, and 1 light. Name. BattleTech is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. Unknown. The Raven and Hunchback are popular for them, and the Enforcer and Victor are Capellan or FedRat depending on whose side of the border the mech factory falls on this year. Hover). Hansen's Roughriders were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Wolf's Dragoons, 21st Centauri Lancers and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning. ago. e. The Star League Defense Force. " All units in a Striker/Cavalry Lance must have a minimum Walk/Cruise speed of 5, or a Jump movement of 4 or more. A solid trooper that will always be useful no matter the lance composition. If you like the content, feel free to subscribe GUIDESThis is a series. This has been a hotly debated topic since. Light Battle Lance - 75% must be Light but no Assault. It combines four Points of either OmniMechs or Elementals with. The Alpha Strike Lance is analogous the BattleTech lance. but it really depends on your lance composition. In 3028 they refocused as a guerrilla force, working for Steiner,. The basic Lance by weight is usually considered 1 Light mech, 2 Mediums and 1 Heavy. A BattleMech unit consisting of (at least) four BattleMasters and a Warhammer. So i wanted a clear picture of what the implications of the category distribitions really meant. The trademark is currently owned by Topps and, for videogames, Microsoft's Xbox Game. 1 3026–3037 Individuals of the Unit; 5. Re: Troop Transport Combined with Troops for Force Composition. I run 2 king crabs with dual ac 20s and a lrm 20 with my maxed out vanguard in one king crab who acts as a scout and moves as a heavy. Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Representing the Pillar of Steel in the Five Pillars which support the Combine, the DCMS is the center around which all life in the Combine revolves. Business, Economics, and Finance. zac Last edited by AVA MANGO TWO on Sun Jun 24, 2007 3:18 pm, edited 1 time in total. You would have to have a certain number of mechs of various sizes and roles in order to. A. BattleMech Stars []. Putting together an Alpha Strike scenario that shows a FedCom battalion divided at the dawn of the Civil War, and I'd love to get suggestions for lance composition for both sides. So for C3/C3i networks: Multiply the number of units in the network by . In the ASC, the chart on pg 148 and the description of how Lance composition is arranged on pg 149 provide you the "rules", such as they are. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. -Battle lance is your mainline combatants, focusing on armor and firepower over speed. Primary weapons : UACs, Lasers, SRMs, LRMs. Direct Fire Lance - BattleMech formation that stands behind the above. Catalyst Game Labs BattleTech: Inner Sphere Striker Lance Miniature Force Pack , Grey. Lance Composition: I like Grasshoppers (or Guillotines) as either the finisher for a medium Lance of jump capable mechs, where it can use its 4/6/4 speed to kinda keep up with the 5/8/5 and 6/9 mechs, using its LRM5 and Large Laser as it takes an extra turn or two to bring its medium lasers into play. 6xflamer 2x mg or 4x flame, 4mg hero are both great. Inner Sphere: Mech or vehicle lance: 4 units. The Kungsarme got folded into the Ghost Bear Touman as the Rasalhauge, Tundra, Taiga, and Polar Galaxies. Aerospace lance: 2 units (A company would be 6 units) Infantry Platoon (lance equivalent): Anywhere from 8-28 depending on infantry type. Tons. Your BattleTech News Round-Up For October, 2023. As Schmuddelkatz said, a Steiner lance. Command Lance - Pretty self explanatory. In battletech There are mercenary vehicle units There are mercenary infantry units, you really don't want. all Missile mechs to make a fire support lance etc. Between 2786 and 2807, the composition of randomly generated lances from the Marshals of Tikonov are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. BattleTech is a good game, but has many of the same issues you mentioned for MW5 ironically. invariably a few people will give the same answer, but not many. Speed in Battletech is a lot more than evasion pips - the side with the faster mechs determines where and when the battle is fought, and the side with the lighter mechs can control the order of actions using Reserve. Through salvage, all things are possible. I offer a Kurita light lance. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. I usually end every mission in 5-10 minutes max just dropping 3 assaults and 1 heavy. Doesn't even have to be Battletech minis, you can use checkers, bottle caps, even rocks and twigs. With all of balance situations, your typical lance composition would be. Given the age of the book, it stands to reason that Schmitt was. BATTLETECHBattleTech_DataStreamingAssetsdatasimGameConstants folder. Their signature light mechs are the Valkyrie and the Javelin, both 30 tons. I've found Tactics and gunnery for lrm support mechs the best for me. 29. Campaign Operations page 56 details common force compositions. Alexandra "Lexi" Cherenkov, VTR-9B Victor; Paul Devries, HBK-4G. As the result Alpha would function as a heavy breakthrough lance for slugging it out, while Bravo become a Fire Support lance with a. If I ever mod this game, making PPCs. " TM, p314. So Charlie lance would get a Phoenix Hawk from Alpha and become a dedicated Cavalry/Scout lance for a company. The Assault Lance Pack is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Lance composition for either should be one fast but sturdy mech to act as a scout, I like Shadowhawks, Thunderbolts, and Grasshoppers with Highlanders for end game if you want to go heavy. . Of defend a bridge with a lance of light 'mechs. Specialized Lances: Battle Lance: Battlemaster (CPT), Grasshopper, Warhammer, and a Marauder. e. Last items in stock! €26. . e. . Assault 400 tons Heavy 300 tons Medium 220 tons Light 140 tons. Originally serving as clandestine black ops forces, then garrison troops for ComStar's compounds, they eventually shifted towards a role as defenders. They dropped a full lance with the beast. Look for the keyword StartingLance, then change the mechdef_mechname parts to the mechs you want. Ral Partha used the range of catalog codes from 10-800 to 10-899 for BattleTech box sets. Between 2786 and 2807, the composition of randomly-generated lances from the Prefectorate Guard are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance 'Mechs being the resulting type. where I experiment a lot more and I can go any with lance composition, although definitely most of the time with assaults. Guide to Smithon. The biggest engine rating in Battletech universe, for mechs, is 400. I win and I don't cart (or take too long), so I'm happy. Running through the campaign for the first time, and wondering what I should be shooting for as a late game lance comp. The BattleMech Lance is a special melee weapon designed to pierce armor plating. Brooklyn Format Lance Composition Advice? upvotes · comments. I'm still slightly confused about mech refitting but I'm trying to simplify that by just removing all JJ and. At this point, I have a. 1 3024; 4. Inner Sphere: Mech or vehicle lance: 4 units. Lance Composition - 4th SW. Containing mechs from the Succession Wars Era, the Inner Sphere Heavy Battle Lance boxed set gives you four more mechs to bring to your games of Battletech.